Inside Lightwave 7
Inside LightWave 7 is my best book yet. It's 1200 pages of LightWave knowledge - and then some. After hundreds of emails from readers of Inside LightWave 6, I've put together a very comprehensive tome of knowledge for any LightWave 7 user. Basic info as been updated and enhanced for version 7, and due to popular demand, we've kept Stu Aitken's head modeling tutorial, but updated and clarified it even more for 7. You'll find all new tutorials throughout the book covering architectural animation, expressions, broadcast design and animation, bones & skelegons, weights, inverse kinematics, radiosity, caustics, baking radiosity with uv's, two chapters dedicated to particles, motion mixer for nonlinear animation, motion designer for cloth, sasquatch lite for fur and grass, and much much more. Randy Sharp of Digital Domain and Jarrod Davis of Foundation Imaging have added some chapters and shared their expertise and hollywood knowledge. I specifically added a Macintosh G4 to our render farm to write this book - we wanted to make sure both Mac and PC users are in tune with the book's projects. Other benefits of this book include a 70 page plug-in list. Have you ever wondered what the SubDivLOD Tool did? Or how about the Router Tool? This chapter lists every Modeler and Layout plug-in, their locations, and a brief description of what they do. I've also added a chapter on Motion Capture. Programs like Life Forms from Credo Interactive make it very easy for you to generate motion capture files for LightWave. But where do you go from there? This chapter shows you how to take your favorite character and add it to an imported mocap scene. The CD that comes with the book is filled to the brim with textures from Marlin Studios, Demos from Curious Labs, as well as additional textures and compositing images. Every screen grab from the book is on the CD in full color. Add to that a full working demo of LightWave 7 for both the Mac and PC, and you're! ready to go.
Biography
Dan Ablan is president of AGA Digital Studios, Inc., a 3D animation company in the Chicago area. AGA has produced 3D animation for broadcast, corporate, and architectural clients since 1994, as well as post-production services. Dan holds a B.A. in broadcast journalism from Valparaiso University, with a minor concentration in photojournalism. He is the author of four best-selling international LightWave 3D books from New Riders Publishing: LightWave Power Guide (v5.0), Inside LightWave 3D (v5.5), Inside LightWave 6, and LightWave 6.5 Effects Magic. He has released an on-going series of LightWave training videos through Christie Entertainment and has written columns and articles for LightWave Pro magazine, Video Toaster User magazine, 3D Design magazine, 3D World magazine, and NewTek Pro magazine. In addition, Dan was Technical Editor for Jeremy Birn's Digital Lighting & Rendering from New Riders Publishing. Dan has been teaching LightWave seminars across the country, since 1995 including at AGA Digital Studios, Inc., an authorized NewTek LightWave training facility.
Dan authored Chapters 1, 2, 3, 4, 5, 6, 7, 9, 10 (revisions for LightWave 7), 11, 12, 13, 16, 17, 18, 19, 20, 21, and the appendixes.
For the past seven years, Jarrod Davis has spent almost every waking moment slaving away at the computer, constantly trying to improve his skills in 3D animation and effects. And what has it gotten him? A fantastic job at Foundation Imaging working on shows, such as Roughnecks, Max Steel, and Dan Dare, nationwide commercials, and the fulfillment of his dream to work on Star Trek. With the support of his wonderful fiancie-herself an aspiringanimator-he intends to proceed with his plans to conquer the world...when he gets some free time. Jarrod Davis is affectionately known as J-Rod. Jarrod authored Chapters 14, "Expression Applications," and 15, "Animation with Expression."
Stuart Aitken is currently head of 3D at Axis animation-a company he co-founded along with several colleagues in 1999 with the aim of eventual total world domination of the 3D CG industry. Although often plagued by the lingering notion he really should be somewhere else by now, he still lives and works amid the gritty iron and sandstone landscape of Glasgow, Scotland. Stuart has been using LightWave for nigh on seven years now and amazingly still isn't bored. His particular emphasis is on organic 3D modeling, texturing, character setup, and expanding waistlines. Stuart created the cover image for Inside LightWave 6 and 7, and he authored Chapter 10, "Organic Modeling," for Inside LightWave 6. That chapter has been updated for LightWave 7.
Randy Sharp is currently a 3D animator at Digital Domain in California. He spent two and a half years at Foundation Imaging working on a number of productions, and was a supervising modeler for his last year there. Prior to working at Foundation Imaging, Randy worked at Applied Materials for 10 years, leaving as a manufacturing engineer. Randy authored Chapter 8, "Architectural Environments." There are many people that Randy could thank for the opportunities he's been given, but none of it would have happened without the love and support of his wife, Kathleen. Spending countless hours behind a computer monitor is hard, but having someone that supports him in every way imaginable is what gives him the strength to do it. Without her, Randy says, he would never have had the success and opportunities he has enjoyed. Randy would like to say thanks to Kathleen for helping him realize a dream.
Bob Cazzell holds a degree in electronic engineering and is the chief information officer for REZN8 Productions, Inc., an Emmy Award-winning graphic design, animation, and visual effects studio in Hollywood. Bob has been fooling around with computer graphics since the early 1990s and joined REZN8 in 1997 when he decided that the healthcare industry was not a fun and exciting career choice. He also thinks Bugs and Daffy are the greatest comedy duo in history. Bob supplied the technical references located at the end of Appendix B, "Lightwave 7 Plug-in, Tool, and Technical List. |