Texturing: Concepts and Techniques

Written for serious digital animators and for use in an art college course, this book explains the theory and techniques behind the texturing, lighting, and general aesthetic quality of computer-generated models and images. Tutorials in the second half of the book walk through the procedures for creating scenes in three different applications: 3ds max, Lightwave, and Maya. Color illustrations are provided. The CD-ROM contains tutorial files. Annotation ©2004 Book News, Inc., Portland, OR

Biography

Dennis Summers (Royal Oak, MI) holds a BFA in Painting and a BA in Chemistry from Michigan State University, and an MFA in Non-Traditional Media from Ohio State University. He currently teaches in the Animation and Digital Media Department at Schoolcraft College, and is a freelance animator, producing television commercials, technical animations, and photo-realistic images for the auto industry and more.